Bordegoni – Prototyping User eXperience in eXtended Reality
Libro adottato a Politecnico di Milano, a.a. 2026/2027 · 6 canali
«Bordegoni – Prototyping User eXperience in eXtended Reality» è adottato per Virtual & Physical Prototyping dal prof. Monica Bordegoni (Design for the Fashion System, Digital and Interaction Design, Integrated Product Design e altri corsi – Politecnico di Milano); per Lab - Virtual And Physical Prototyping dal prof. Monica Bordegoni (Mechanical Engineering - BV,PC – Politecnico di Milano).
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Come lo indica il docente: Bordegoni M., Caulli M., Spadoni E., Prototyping User eXperience in eXtended Reality, Springer, Anno edizione: 2023, ISBN: 978-3-031-39682-3 · Bordegoni M., Carulli M., Spadoni E., Prototyping User eXperience in eXtended Reality, Springer, Anno edizione: 2023, ISBN: 978-3-031-39682-3
Argomenti del programma: Main topics include: foundations of the design and prototyping process: concept generation, user scenario, interaction flow, prototype development, testing, and presentation; user experience as a design lens in prototyping; sensory interaction and multisensory experience in interactive systems; digital technologies for prototyping: Extended Reality (VR/AR/MR); foundations of AI for design and prototyping: generative…
Argomenti del programma: Main topics include: foundations of the design and prototyping process: concept generation, user scenario, interaction flow, prototype development, testing, and presentation; user experience as a design lens in prototyping; sensory interaction and multisensory experience in interactive systems; digital technologies for prototyping: Extended Reality (VR/AR/MR); foundations of AI for design and prototyping: generative…
Argomenti del programma: Main topics include: foundations of the design and prototyping process: concept generation, user scenario, interaction flow, prototype development, testing, and presentation; user experience as a design lens in prototyping; sensory interaction and multisensory experience in interactive systems; digital technologies for prototyping: Extended Reality (VR/AR/MR); foundations of AI for design and prototyping: generative…
Argomenti del programma: Main topics include: foundations of the design and prototyping process: concept generation, user scenario, interaction flow, prototype development, testing, and presentation; user experience as a design lens in prototyping; sensory interaction and multisensory experience in interactive systems; digital technologies for prototyping: Extended Reality (VR/AR/MR); foundations of AI for design and prototyping: generative…
Bordegoni – Prototyping User eXperience in eXtended Realityquesto libroCerca su Amazon ›Verificato sulla scheda ufficiale il 03/10/2026
Bacheca del docente: cosa indica di studiare
Argomenti del programma: Introduction to Virtual and Physical Prototyping eXtended Reality (XR) software and hardware technologies for Virtual Prototyping Leveraging 3D printing for prototytping Introduction to Arduino and Physical computing Hands-on workshop: XR prototyping on selected industrial applications Hands-on workshop: 3D printing and Arduino projects Prtoject works assigment and development
Argomenti del programma: Main topics include: foundations of the design and prototyping process: concept generation, user scenario, interaction flow, prototype development, testing, and presentation; user experience as a design lens in prototyping; sensory interaction and multisensory experience in interactive systems; digital technologies for prototyping: Extended Reality (VR/AR/MR); foundations of AI for design and prototyping: generative…